Level 2 - Entryway 1. You start here. 2. A secret pushwall here will yield a handy portable medkit as well as some nice treasure goodies. 3. Ahhh ... your first encounter with some nasty balls o' fire! Lure the SS out of the small room here and he'll meet his demise as the fire balls roast him! You can then run across into this area (time it so that you run across the passage so the fireballs miss you) where you'll find a wall switch that will deactivate/activate the fireballs. 4. Grab the blood key and then proceed to point 5 to collect the bronze key. 5. The bronze key. 6. The bronze key allows access to this area, and the wall switch at point 6 here opens a pushwall that will allow access to the gold key you see behind the grille here. Use the gold key to open the gold locked door near point 3 ... oh, and when you open it, it may be fun to run back and use the nearby switch to re-activate those fireballs ... after all, why waste ammo on those pesky SS in the next room? 7. The exit elevator leading to level 3 is here. 8. This secret pushwall leads to some very nice goodies, including the first rocket launcher you'll get in the game. 9. How to clear all these SS? Well, that rocket launcher behind that secret pushwall nearby shouldn't be THAT hard to find!!! The reward for making it past these guys is an MKS Mk3. That's two super weapons - how generous can a secret area be? 10. Ahah ... a hidden elevator key ... this can only mean a hidden elevator somewhere! 11. To access this secret area you have to break a few columns and throw a switch to activate the nearby remote pushwall. Some nice treasure trinkets and a life artefact await. 12. Yes ... the secret elevator to your first secret level!!! |
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| LEGEND |
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| Enemies marked in blue appear in all difficulty levels. Enemies marked in green appear only in difficulty levels "I'm a Hero" & "Suicidal Tendencies". Enemies marked in white appear only in the difficulty level "Suicidal Tendencies" and "Tournament" mode. |
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