| ... Level 12 - Admin Blues This would have to be the "bluest" level in the game! Now you're starting to work your way into the upper areas of the castle where the elite nazis reside. This level is a large office complex where officers plan and devise policies for the running of the new reich they hope to build. 1: BJ starts here. 2: If you start this level with only a pistol, then this is the first room to visit. You'll be able to restock your ammo supplies, plus grab a handy machine gun whilst you're at it. Be careful - guards patrol the hallways from adjoining office areas, so silence and stealth may prove effective. 3: This little storage room is the next port of call - an MCS Mk3 plus plenty of MCS ammo, plus some first aid kits! BJ never had it so good! 4: Now for the bronze key! It can be found off the toilet block here to the north of the starting elevator. 5: Of course you'll need the bronze key to access the blood key stored here. And refreshen yourself with that Artefact of Life hidden in this room! 6: If you're after hidden goodies, then this is the place to go. Just watch out for the hidden baddies! And if you keep exploring, you'll find not only an Artefact of Invulnerabilty to help your explorations, but 3 juicy Artefacts of Life, some nice treasure, plus an Artefact of Displacement that takes you to an ultra secret area! 7: This "ultra secret area" is easier than it looks. To defeat the Superclone and his clone buddies, just use the secret pushwall to sneak in and grab the Artefact of Invulnerability. Then, open the door to the Superclone and fill him (and his buddies) with lead. The treasure and MCS Mk4 are all yours! Oh, and the Artefact of Displacement that warps you out of this area takes you straight to a toilet in case you wet your pants whilst taking on these nasty baddies... 8: Once you have the blood key, you can access the gold key here. 9: Use the gold key to access the corridor to the exit elevator. 10: Now for the tough part! You may wish to save one of the Artefacts of Invulnerability for this. Getting to the elevator key here will be difficult, as a number of SS lurk in the corridors leading to this room, and it's quite likely you will be attacked from behind whilst you attempt to make your way here. Eliminate the SS, and the key is yours! 11: On to level 13! |
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| . Enemies marked in blue appear in all difficulty levels. Enemies marked in green appear only in difficulty levels "I'm a Hero" & "Suicidal Tendencies". Enemies marked in white appear only in the difficulty level "Suicidal Tendencies". Locked doors appear in the colour of the key required to open them, whilst unlocked doors are coloured grey (or green if it's an unlocked elevator door). |
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| LEGEND |
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