... Level 15 - Grau Adler

     Now you're making your way into the upper castle reaches. And the first level of these heavily fortified areas
     is guarded by the Grau Adler - Hitler's most trusted double agent during the war years. He won't appreciate
     your intrusion into his inner sanctum! There are many strategies you can use to complete this level. Proper
     examination of the level map will help you formulate your own, whilst the points listed below will give you
     some ideas.

   
1: BJ starts here.
   
2: Make your way up this widening corridor to enter Grau's domain. If you're starting with only a pistol, there's
        a machine gun and some ammo hidden off the corridor that may come in handy.
   
3: Once inside, search this corridor area for secret pushwalls. You'll soon discover a hidden MCS Mk3, and
        plenty of stores of ammo and health.
   
4 & 5: These areas aren't essential to visit. But a blood key and bronze key can be found at these locations,
        which will allow access to the storage areas at 6 & 7. Just be warned - each of these keys is guarded by
        a number of enemies including a Superclone! But, the Artefacts of Invulnerability hidden in these areas
        may be well worth it!
  
6 & 7: If you do decide to go for either the bronze or blood keys, these rooms will become accessible. The
        bronze key will grant you access to a wealth of ammo, plus the only MCS Mk4 in the level, whilst the blood
        key will grant access to a feast of first aid items.
   
8: Time to meet Grau Adler! If you've played your cards right, you may be able to grab one of those Artefacts
        of Invulnerability hidden near the bronze and blood keys just before you open this door. Grau's inner
        sanctum has many exits which are secured with locked doors requiring the gold key, so if you decide to
        run, be aware he may come out from anywhere! Not only that, but officers in other nearby rooms may be
        alerted to your presence once you start your fire fight with Grau. The ammo and first aid in Grau's inner
        sanctum are tempting, but don't get cornered in there! And remember - Grau Adler will use any first aid
        item he runs over, so don't try to lure him into areas where first aid abounds.
   
9: A wonderful treasure trove. But you won't be able to access it just yet...
  
10: Once you've eliminated Grau Adler, grab his gold key, and make your way to this area.
  
11: Eliminate the officers, and grab the elevator key. There's a hidden alcove in this area which has an
        Artefact of Displacement - this will warp you to the treasure trove at 9. Grab the treasure, and warp back to
        here!
  
12: Just before you exit this level, you may wish to explore this little area.
  
13: And if you do decide to explore this little area, then you'll get a blast out of this! A tip: opening that door and
        shooting at the Superclone will cause a chain reaction explosion of barrels, which will quite likely kill you.
        You'd be best to stand back and shoot at those barrels before opening the door, and let the Superclone
        feel the heat as they explode! Go in afterwards and grab the goodies!
  
14: On to level 16!
 
 































.    Enemies marked in blue appear in all difficulty levels. Enemies marked in green
       appear only in difficulty levels "I'm a Hero" & "Suicidal Tendencies". Enemies
       marked in white appear only in the difficulty level "Suicidal Tendencies".
       Locked doors appear in the colour of the key required to open them, whilst unlocked
       doors are coloured grey (or green if it's an unlocked elevator door).

LEGEND
Level: 1 2 3 4 5 6 7 8 9 10 11 12 13 14 15 16 17 18 19 20 21 22 23
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