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[ECWolf] ECWolf Classics: Second Encounter
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Executor
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PostPosted: Thu May 28, 2015 9:42 pm
   Subject: [ECWolf] ECWolf Classics: Second Encounter
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Download (455 KB)

High-quality 3DO music from Macenstein Third Encounter (7.1 MB)
Requires a recent development build of ECWolf due to some of the new objects inheriting from Mac actor classes.

Updated 5/29/15
* Unused files removed
* Added Mac episode graphics
* Added boulder wall w/ blood
* Locked doors are now marked like in Mac Wolfenstein
* Rocket launcher/flamethrower bugs fixed

This is a port of Wolfenstein 3D: Second Encounter, the unique level set common to all of the "Mac Family" versions of Wolfenstein (SNES, Mac, Jaguar, 3DO, Apple IIGS). This port was based on a much rougher version done by Sam Feichter (AstroCreep), I rebuilt it almost from the ground up to create a more complete and polished experience. The presentation here is basically a hybrid of the Mac and PC versions--the levels and music are Mac, as are the new weapons, items, and bosses, but the graphics are from the PC (with some bits and pieces sourced from Coffee Break), the music is in IMF format, and the ceiling colors are set per level instead of uniform like on the Mac. While the levels are straight from Macenstein Second Encounter, this is NOT a Macenstein conversion--there would be no point as ECWolf will soon support the real Macintosh version of Wolfenstein.

What you get
* All 30 levels from Wolfenstein 3D: Second Encounter plus duplicates of the first three as a First Encounter episode
* The rocket launcher, flamethrower, and backpack from Mac Wolfenstein with 64x64 PC-style sprites
* The Ubermutant and Death Knight return from Spear of Destiny
* Ceiling colors! Mac Wolfenstein can't do this!
* PC graphics, so no crab-walking guards
* A WDC definition for Macenstein that probably works

What you don't get
* This isn't Macenstein, you don't get the Mac graphics, the Mac sounds, or the revised damage formulas and enemy behavior
* Third Encounter, because it's split into episodes and is a really terrible conversion of PC Wolfenstein

This port also comes with a WDC definition file for Macenstein Second Encounter. It is not tested--use at your own risk!

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Executor
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PostPosted: Fri May 29, 2015 9:25 am
   Subject: Re: [ECWolf] ECWolf Classics: Second Encounter
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I just uploaded a patch with critical bugfixes so if you downloaded before 5/29/15 17:25 GMT, please redownload.

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PostPosted: Sat Oct 08, 2016 9:19 pm
   Subject: Re: [ECWolf] ECWolf Classics: Second Encounter
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Is the secret level from episode 2 (IIRC) supposed to also be available from episode 6? Because that just happened on my playthrough (seems to be the same level at the time I'm posting this).

EDIT: This is definitely a bug, after ending the secret level I was back at level 3-2.
EDIT 2: More precisely, Level 6-3 secret to Level 6-7, then back to 3-2.
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